
ETHEREUM BLOCKCHAIN
INTEGRATION
Fragments is a sci-fi, isometric adventure game with Ethereum Blockchain integration.
There are certain mechanics embedded deep into the Fragments.
What makes it unique is connecting these Game mechanics to blockchain and generating assets in the player wallet through tokenization.
$FRG
Tokenomics
work in progress !!!
“Fragments The Game” will not be sold in fiat.
To own the game , you have to burn a certain amount of $FRG token and redeem the game to your wallet as an NFT.
The reason behind the early backer burning is because the game they are receiving comes with few NFTs attached to the game itself as a limited edition.
and most importantly owning a $FRG token, you can have a meaningful impact on the game and its success. To $FRG token holders, Fragments offers advantage of true ownership, digital scarcity, monetization capabilities and most importantly deploying your items and NPCs on a network of players to earn rewards.
This can be very creative and it allows us to have better collaborative intelligence.
Holding a token will grant you access to early demo builds, design documents, design decisions, airdrops, participation in voting.
On the other hand, if you are not happy with the project or you changed your mind. You can sell back your tokens and get your initial spending back [minus gas fees]
If you own the limited edition version of Fragments, and you longer want to have it. You can sell it online to the secondary market.
TREASURY SYSTEM
The core of a treasury system is a collaborative decision making process, and all the stake holders are eligible to participate. $FRG holders will be able to participate in governance of the platform via Fragments DAO, where they can exercise voting rights on key decisions of the Fragments Ecosystem.
Main component of the treasury system is a decision making system that allows members of the community to collectively reach some conclusions / decisions.
After the initial release of Fragments The Game. There will be Treasury periods in which any token holders can submit a proposal for ideas, features, expansions.
FRAGMENTS CONSTITUTION
Holding $FRG tokens will allow you to have a say in constitution and to vote for new features, levels, npcs and other expansions.
This allows a collaborative decision-making system that allows members of the community to collectively reach some conclusion / decisions.
The Constitution can always be amended by the FRG DAO in the future with a threshold of 67% approval and a quorum of 5% of total tokens.
AIR-DROP(s)
◾ NPC Based Airdrops:
These Drops will consist of NPCs which can be deployed in to game to help and shape other player's experience and story flow
Those NPCs will earn value by how long its being on field and by other player's votes, functionality / upgrades. These NFTs that can be sold in secondary market. There will be limited number of AIs in the game.
These NPCs (AIs) can be bought and sold in second market. The value of npcs can fluctuated depending on how long player had maintained and deployed on the field.
If an AI is not maintenance or used, it will turn in to $dust compound within a timeframe. This timeframe will change depending on the NPC itself.
After the expiry of the NPC /AI new one will be created and deployed by a contract.
Design of AI will be released online for community voting. Which players can determine which Ai should be next to be on field.
◾ Item Based Airdrops
Item based airdrops consist of holding a key to a specific area or object. The key needs to be used by solving the puzzle in the game.
If player opens the specific area (block) in the game. Key will turn in to valuable compound which can only found in fragments world (this compound is valuable because it can be used for crafting certain items)
If player opens the specific area (block) in the game. Key will turn in to valuable compound which can only found in fragments world (this compound is valuable because it can be used for crafting certain items)
If player chooses not to use the key and just holds it in their inventory. It will start to lose value / quality. which will not function anymore, and will turn in to $DUST compound
◾ Crafting Based Airdrops:
Player can choose to craft and use / fix certain elements in the game.
Or they can use a crafting machine to extract the content of the object (to keep valuable compounds, or expired items.)
Both choses has its own benefit.
If player chooses not to use the item, it will turn in to $DUST compound.
If player chooses not to use the item, it will turn in to $DUST compound.
If you don't use an item, it will only collect dust and your assets turn in to $DUST compound.
◾ Wearable equipment Airdrops:
Unique items which have certain functionality in the game.
Equipment can have functionality to augment certain character abilities.
One of them can be seen in the demo, which character wears a jacket that can be coated with certain sprays to resist cold.
Or character uses Lidar scanner + GPS to find objects and highlight them.
One of them can be seen in the demo, which character wears a jacket that can be coated with certain sprays to resist cold.
Or character uses Lidar scanner + GPS to find objects and highlight them.
These objects are mostly wearable items and needs to be equipped to be able to function.
Some of these items will be dropped to player depending on what kind of character he /she using.
Distribution
Community Treasury
This will allow to Develop Fragments
Core Contributors
Core Design and Development team
Launch Advisors
xxx
External contributors
Open source developers + Designers
Translators
Translating game to different languages
Integration
Integration to different platforms
(specially steam deck)
Keyholders
core team
Active Players / Contributors
Community
CONTRACT ADDRESS
The contract address for $FRG is frgmnts.eth